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Fantasy UI Concept
It was a very earlier concept of the several screens for client's new game. He wanted to test his ideas of different game mechanics – idle and 2D runner. Actually, I made 2 versions, portrait and landscape, based on the same UI.
Idle version
Home and Characters Screens
Story and Artifacts Screens
2D runner version
Home Screen
You win
You lose
Eugene Reshetov
Game UI/UX Designer
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